Silver Wolf
★★★★★
QuantumQuantumNihilityNihility

Silver Wolf

Level Slider Lv. 80
Base HP1048
Base ATK640
Base DEF461
Base SPD107
Max Energy110
Skill Level Scaling: Level 15
+20 Energy
System Warning
Basic ATK

System Warning

Deals Quantum DMG equal to 140% of Silver Wolf's ATK to one designated enemy.
+30 Energy
Allow Changes?
Skill

Allow Changes?

There is a 90% base chance to add 1 Weakness of an on-field character's Type to the target enemy. This also reduces the enemy's DMG RES to that Weakness Type by 20% for 2 turn(s). If the enemy already has that Type Weakness, the effect of DMG RES reduction to that Weakness Type will not be triggered. Each enemy can only have 1 Weakness implanted by Silver Wolf. When Silver Wolf implants another Weakness to the target, only the most recent implanted Weakness will be kept. In addition, there is a 100% base chance to further reduce the All-Type RES of the enemy by 11.3% for 2 turn(s). Deals Quantum DMG equal to 245% of Silver Wolf's ATK to this enemy.
+5 Energy
User Banned
Ultimate

User Banned

There's a 107.5% base chance to decrease the target enemy's DEF by 49.5% for 3 turn(s). And at the same time, deals Quantum DMG equal to 456% of Silver Wolf's ATK to the target enemy.
Passive
Awaiting System Response...
Talent

Awaiting System Response...

Silver Wolf can create three types of Bugs: Reduce ATK by 12.5%, reduce DEF by 10%, and reduce SPD by 7.5%. Every time Silver Wolf attacks, she has a 78% base chance to implant a random Bug that lasts for 3 turn(s) in an enemy target.
Passive
Force Quit Program
Technique

Force Quit Program

Immediately attacks the enemy. After entering battle, deals Quantum DMG equal to 80% of Silver Wolf's ATK to all enemies, and ignores Weakness Types and reduces Toughness from all enemies. Enemies with their Weakness Broken in this way will trigger the Quantum Weakness Break effect.
+20 Energy
System Warning
Basic ATK

System Warning

Deals Quantum DMG equal to 140% of Silver Wolf's ATK to one designated enemy.
+30 Energy
Allow Changes?
Skill

Allow Changes?

There is a 140% base chance to add 1 Weakness of an on-field ally target's Type to one designated enemy target (prioritizing the implant of a Weakness that matches the first character in the team lineup). This also reduces the enemy target's RES to that Weakness Type by 20% for 3 turn(s). If the enemy target already has that Type of Weakness, the RES reduction effect to that Type will not be triggered. Each enemy target can only have 1 Weakness implanted by Silver Wolf. When Silver Wolf implants another Weakness to the target, only the most recent implanted Weakness will be retained. In addition, there is a 100% base chance to further reduce the target's All-Type RES by 14.3% for 2 turn(s). Deals Quantum DMG equal to 245% of Silver Wolf's ATK to this target.
+5 Energy
User Banned
Ultimate

User Banned

Has a 140% base chance to reduce the DEF of all enemies by 49.5% for 3 turn(s). At the same time, deals Quantum DMG equal to 456% of Silver Wolf's ATK to all enemies.
Passive
Awaiting System Response...
Talent

Awaiting System Response...

Silver Wolf can create three types of "Bugs": Reduce ATK by 12.5%, reduce DEF by 15%, and reduce SPD by 7.5%. After every attack launched by Silver Wolf, she has a 120% base chance to implant 1 random "Bug" that lasts for 3 turn(s) in the attacked enemy target. When the enemy target gets defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness by Silver Wolf, prioritizing targets at Elite-level and above.
Passive
Force Quit Program
Technique

Force Quit Program

Immediately attacks the enemy. After entering combat, deals Quantum DMG equal to 80% of Silver Wolf's ATK to all enemies, and reduces Toughness of all enemies regardless of Weakness Types. Enemies with their Weakness Broken in this way will trigger the Quantum Weakness Break effect.