Mydei
★★★★★
ImaginaryImaginaryDestructionDestruction

Mydei

Level Slider Lv. 80
Base HP1552
Base ATK427
Base DEF194
Base SPD95
Max Energy160
Skill Level Scaling: Level 15
+20 Energy
Vow of Voyage
Basic ATK

Vow of Voyage

Deals Imaginary DMG equal to 70% of Mydei's Max HP to one designated enemy.
+30 Energy
Deaths are Legion, Regrets are None
Skill

Deaths are Legion, Regrets are None

Consumes HP by an amount equal to 50% of Mydei's current HP. Deals Imaginary DMG equal to 112.5% of Mydei's Max HP to one designated enemy and Imaginary DMG equal to 62.5% of Mydei's Max HP to adjacent targets. If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1.
+5 Energy
Throne of Bones
Ultimate

Throne of Bones

Restores HP by 22.5% of Mydei's Max HP and accumulates 20 Talent's Charge point(s). Deals Imaginary DMG equal to 192% of Mydei's Max HP to one designated enemy, and deals Imaginary DMG equal to 120% of Mydei's Max HP to adjacent targets. Additionally, Taunts the target and targets adjacent to it, lasting for 2 turn(s). The next use of "Godslayer Be God" prioritizes attacking one designated enemy, and this effect only works on the latest target.
Passive
Blood for Blood
Talent

Blood for Blood

For each 1% of HP lost, accumulates 1 point of Charge (up to 200 points). When Charge reaches 100, consumes 100 points of Charge to enter the "Vendetta" state, restores HP equal to 30% of Mydei's Max HP, and advances action by 100%. While the "Vendetta" state is active, Max HP increases by 50% of the current Max HP and DEF remains at 0. At the start of this unit's turn, automatically uses "Kingslayer Be King." When Charge reaches 150 points during the "Vendetta" state, Mydei immediately gains 1 extra turn and automatically uses "Godslayer Be God." When receiving a killing blow during the "Vendetta" state, Mydei will not be knocked down, but will clear his Charge, exits the "Vendetta" state, and restores HP by 50% of his Max HP.
Passive
Cage of Broken Lance
Technique

Cage of Broken Lance

After using Technique, pulls in enemies within a certain area and inflicts Daze on them for 10 second(s). Dazed enemies will not actively attack ally targets. If actively attacking Dazed enemies, when entering battle, deals Imaginary DMG equal to 80% of Mydei's Max HP to all enemies, and Taunts the targets, lasting for 1 turn(s). This unit accumulates 50 point(s) of Talent's Charge.
+30 Energy
Kingslayer Be King
Skill

Kingslayer Be King

Consumes HP by an amount equal to 35% of Mydei's current HP. Deals Imaginary DMG equal to 137.5% of Mydei's Max HP to one enemy and Imaginary DMG equal to 82.5% of Mydei's Max HP to adjacent targets. If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1. This ability will be automatically used.
+30 Energy
Godslayer Be God
Skill

Godslayer Be God

Consumes 150 point(s) of Charge. Deals Imaginary DMG equal to 350% of Mydei's Max HP to one enemy and Imaginary DMG equal to 210% of Mydei's Max HP to adjacent targets. This ability will be automatically used. While this ability is in use, Charge cannot be accumulated.