
★★★★★
Anaxa
Level Slider Lv. 80
Base HP970
Base ATK757
Base DEF558
Base SPD97
Max Energy140
Skill Level Scaling: Level 15
⚡+20 Energy

Basic ATK
Pain, Brews Truth
Deals Wind DMG equal to 140% of Anaxa's ATK to one designated enemy.
⚡+30 Energy

Skill
Fractal, Exiles Fallacy
Deals Wind DMG equal to 87.5% of Anaxa's ATK to one designated enemy and additionally deals 4 instance(s) of DMG. Each instance of DMG deals Wind DMG equal to 87.5% of Anaxa's ATK to one random enemy, prioritizing Bouncing to enemy targets that have not been hit by this instance of Skill.
When used, for each attackable enemy on the field, this Skill has its DMG dealt increased by 20%.
⚡+5 Energy

Ultimate
Sprouting Life Sculpts Earth
Inflicts the "Sublimation" state on all enemies, then deals Wind DMG equal to 200% of Anaxa's ATK to all enemies.
In the "Sublimation" state, the targets will be simultaneously inflicted with Physical, Fire, Ice, Lightning, Wind, Quantum, and Imaginary Weaknesses, lasting until the start of the targets' turn. If the targets do not have Control RES, they are unable to take action in the "Sublimation" state.
⚡Passive

Talent
Tetrad Wisdom Reigns Thrice
Each time Anaxa lands 1 hit on enemy targets, inflicts 1 Weakness of a random Type to the targets, lasting for 3 turn(s), with priority to the Weakness Type that the target doesn't already possess.
While Anaxa is on the field, inflicts the "Qualitative Disclosure" state on enemy targets that have at least 5 different Types of Weaknesses. Anaxa deals 36% increased DMG to targets afflicted with the "Qualitative Disclosure" state. In addition, after using Basic ATK or Skill on them, unleashes 1 additional instance of Skill on the targets. This additional Skill does not consume any Skill Points and cannot trigger this effect again. If the target has been defeated before the additional Skill is used, it will be cast on one random enemy instead.
⚡Passive

Technique
Prism of the Pupil
After using Technique, inflicts the Terrified state on enemies in a set area. Terrified enemies will flee in a direction away from Anaxa for 10 second(s). When allies enter combat via actively attacking a Terrified enemy, it will always be considered as entering battle via attacking a Weakness. After entering battle, Anaxa applies 1 Weakness of the attacker's Type to every enemy target, lasting for 3 turn(s).
